So last night, Dave (Eat2Surf) and I played a little MP session of Misery Stone. Now, the campaign itself likely won't be MP due to all the cinematics going on, but I thought it was a good way to give him a tour of the Island of Terror.
It was my first time playing a dedicated multiplayer session in NWN2 (I have played on some PWs), and I must say... despite some of the kinks we experienced, it kinda felt like those good ol' days. Let's see if I can explain what I mean in a picture...
(Dave and I are those armored freaks on the Southwest side of the table)
What you see here is the game's Foyer area (aka BouncyRock Studios). You have been invited to play a game of Dungeons & Dragons. On the table is a Character Sheet (used to level up and provides some gold), an Arms & Equipment Guide (to purchase supplies for the adventure), and a set of Dice (use when you're ready to play)
Work on the module has been progressing... I'm back to at least 15 hours/week on the toolset, though most of the time lately has been dedicated to spicing up design with new SoZ stuff.
Thanks for reading, everyone, and may 2009 provide you with loads of Gaming Fun!!